target_sources(${APP_NAME}
  PRIVATE
    ${CMAKE_CURRENT_SOURCE_DIR}/LAppAllocator.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/LAppAllocator.hpp
    ${CMAKE_CURRENT_SOURCE_DIR}/LAppDefine.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/LAppDefine.hpp
    ${CMAKE_CURRENT_SOURCE_DIR}/LAppDelegate.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/LAppDelegate.hpp
    ${CMAKE_CURRENT_SOURCE_DIR}/LAppLive2DManager.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/LAppLive2DManager.hpp
    ${CMAKE_CURRENT_SOURCE_DIR}/LAppModel.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/LAppModel.hpp
    ${CMAKE_CURRENT_SOURCE_DIR}/LAppPal.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/LAppPal.hpp
    ${CMAKE_CURRENT_SOURCE_DIR}/LAppSprite.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/LAppSprite.hpp
    ${CMAKE_CURRENT_SOURCE_DIR}/LAppTextureManager.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/LAppTextureManager.hpp
    ${CMAKE_CURRENT_SOURCE_DIR}/LAppView.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/LAppView.hpp
    ${CMAKE_CURRENT_SOURCE_DIR}/main.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/TouchManager.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/TouchManager.hpp
    ${CMAKE_CURRENT_SOURCE_DIR}/AudioManager.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/AudioManager.hpp
    ${CMAKE_CURRENT_SOURCE_DIR}/ini.h
    ${CMAKE_CURRENT_SOURCE_DIR}/WinToastEventHandler.h
    ${CMAKE_CURRENT_SOURCE_DIR}/WinToastEventHandler.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/UserStateManager.h
    ${CMAKE_CURRENT_SOURCE_DIR}/UserStateManager.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/UserStateWatcher.h
    ${CMAKE_CURRENT_SOURCE_DIR}/UserStateWatcher.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/UserStateWatcher.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/PartStateManager.h
    ${CMAKE_CURRENT_SOURCE_DIR}/PartStateManager.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/resource.h
    ${CMAKE_CURRENT_SOURCE_DIR}/JPet.rc
    ${TOAST_PATH}/src/wintoastlib.h
    ${TOAST_PATH}/src/wintoastlib.cpp
    ${HTTP_PATH}/httplib.h
)
